The Rust Monster for OD&D
The Rust Monster
Oldest version of this critter I could find is from Supplement I Greyhawk 1976, it appears also in Dungeon Master's Kit #1-Palace of the Vampire Queen 1976.
Rust Monster
No. Enc: 1-2
Alignment: Neutrality
Movement: 12
Armor Class: 2
Hit Dice: 5
Attacks: 1 touch
Damage: special
Save: F5
% in Lair: Nil
Treasure Type: Nil
These seemingly inoffensive creatures are the bane of metal with a ferrous content, for as their name implies they have the effect of rust upon such substances, and this happens nearly instantaneously. Any hits by or upon a Rust Monster cause even magical weapons to rust and fall to flakes. Armor is affected in a like manner. The creature is very fast, being attracted to the smell of the iron-based metals, and when alone it will devour the rust it has caused.
Dungeons & Dragons OD&D rules, Supplement I Greyhawk, Illustration from the Monster Manual
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