The Stungun for D&D from Tales of the Commet

Another modern weapon for D&D from the supplement box set of Tales of the Comet, again not my work just a great gadget to add to your weird magical weapons. Calling it a Stungun for D&D is too modern... I would call it something like Spitting Cobra Wand or some other snake striking name. 




 Stungun

Range: 10/20/30

Damage: Special

Rate of Fire: 1 

Speed Factor: 4

The stungun has been developed recently by the Rael as a means of incapacitating the Doomed without actually harming them. In this way, the Rael are able to capture and study the Doomed: they hope to eventually develop a method of "recovering" the memories and personality of these tragic victims of the Overseer.

The stungun fires a pair of diodes, which remain connected by thin wires to the stungun. The diodes send a special pulse through the body of the target that causes a temporary disruption of the nervous system. A victim hit by a stungun charge must roll a successful saving throw vs. paralyzation or be immobilized for 2d4+8 rounds. If the attack misses the target, the diodes are automatically retracted into the weapon and can be fired again on the next round.

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